OBS multistreaming obs multi stream plugin RTMP

How to Multistream from OBS: Plugin vs Cloud

Learn how to multistream from OBS using a local plugin or a cloud service, with the bandwidth math, CPU tradeoffs, and step-by-step setup for both routes.

How to Multistream from OBS: Plugin vs Cloud
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OBS Studio is the most popular free encoder in the world, but it has one surprising limitation: it does not multistream on its own. Out of the box, OBS sends your video to exactly one RTMP server. If you want to reach YouTube, Twitch, and Facebook at the same time, you have to add something on top.

There are two ways to do that, and they behave very differently. This guide explains both fairly, walks through the setup for each, and does the bandwidth math so you can see why one route wins for most people.

OBS Does Not Multistream Natively

Before choosing an approach, it helps to understand the constraint. In Settings → Stream, OBS gives you a single Service, a single Server, and a single Stream Key. One output, one destination. That is the whole native feature.

To send to multiple platforms, you add multistreaming through one of two paths:

  1. The local route: a plugin (or multiple OBS instances) that creates extra RTMP outputs on your own machine.
  2. The cloud route: a single output to a multistreaming service that receives your stream once and re-sends it to every platform.

Both get your stream onto multiple platforms. The difference is where the work happens: on your PC and internet connection, or in the cloud.

The Two Approaches at a Glance

Local plugin routeCloud service route
Where fan-out happensYour PCThe service's servers
Outputs OBS runsOne per platformOne total
Upload bandwidthMultiplies per platformFlat, one stream
CPU / encoder loadMultiplies per platformSingle encode
CostFree pluginFree tier or paid plan
Setup complexityModerateLow
Best forHigh-upload, high-CPU rigsAlmost everyone else

The table already hints at the core tradeoff. The plugin is free, but it spends your bandwidth and your processor. The cloud service offloads both, and that is usually the deciding factor.

The Bandwidth Math (This Is the Whole Argument)

This is the single most important thing to understand about multistreaming from OBS.

When a local plugin pushes to three platforms, it opens three separate RTMP connections and uploads three full copies of your video. When a cloud service handles it, OBS uploads one copy and the service duplicates it downstream on infrastructure with far more bandwidth than your home connection.

Here is what that looks like for a 1080p stream at 6 Mbps:

DestinationsLocal plugin uploadCloud service upload
1 platform6 Mbps6 Mbps
2 platforms12 Mbps6 Mbps
3 platforms18 Mbps6 Mbps
5 platforms30 Mbps6 Mbps

With the plugin, upload scales linearly. Three platforms at 6 Mbps is 18 Mbps of sustained upload, and you want real headroom above that (roughly 1.5x) to avoid dropped frames, so you are really asking for a 27 Mbps upload connection just for three destinations. Most home connections cannot hold that steady, and cellular or hotel Wi-Fi certainly cannot.

With the cloud route, the number never moves. One stream out, always 6 Mbps, whether you are on two platforms or ten.

💡
Quick rule of thumb
Multiply your bitrate by the number of platforms, then add 50% headroom. If that total exceeds your reliable upload speed, use the cloud route. For a 6 Mbps stream to 3 platforms locally, you need about 27 Mbps of stable upload.

CPU and Encoder Load

Bandwidth is only half the cost of the local route. Every extra RTMP output can also mean an extra encode.

If each platform needs a different bitrate or resolution (Facebook caps at 4,000 Kbps while YouTube accepts much more), the plugin encodes the video multiple times. Even when outputs share one encode, running several simultaneous RTMP uploads adds overhead, and any dropped-frame problem now cascades across every destination at once.

On a machine that is also running a game, a webcam, and browser sources, this is exactly when you least want extra encoder load. A cloud service sidesteps it entirely: OBS runs one encode, and any transcoding into per-platform bitrates happens in the cloud, not on your GPU. If you want to get that single encode right first, see our best OBS settings for 1080p live streaming for encoder, bitrate, and keyframe recommendations.

Route 1: The OBS Multi Stream Plugin (Local)

If you have decided the local route fits your setup, here is how to add multiple outputs to OBS with a plugin.

What you need

  • OBS Studio (current version)
  • A multi-output plugin such as the Multiple RTMP Output plugin or Aitum Multistream
  • Enough upload bandwidth for every destination combined (see the math above)
  • A capable CPU or GPU for the encoding load

Setup steps

  1. Download a multi-output plugin compatible with your OBS version and install it (most drop into the OBS plugins folder or ship with an installer).
  2. Restart OBS. The plugin usually appears as a new dock (View → Docks) or under the Tools menu.
  3. In the plugin panel, click to add a new output.
  4. For each platform, paste its RTMP server URL and stream key. YouTube, Twitch, Facebook, and Kick each provide these in their own creator dashboards.
  5. Set the bitrate for each output. If any destination has a hard cap (Facebook at 4,000 Kbps), set that output to respect it, or your stream may be rejected.
  6. Start your main OBS stream, then start each plugin output. Watch OBS's stats dock closely for dropped frames as the uploads stack up.

Where the plugin route still makes sense

The local route is not wrong, it is just narrow. It is a genuinely good choice when:

  • You have a symmetric fiber connection with 50 Mbps or more of reliable upload.
  • You have a strong GPU encoder (NVENC on a recent NVIDIA card) with headroom to spare.
  • You want to avoid any third-party cloud hop for privacy or contractual reasons.
  • You are streaming to only two destinations and want zero recurring cost.

Outside those conditions, the bandwidth and CPU multiplication tends to cause more dropped frames than it is worth.

Route 2: Cloud Multistreaming (One Stream Out)

The cloud route flips the model. Instead of your PC doing the fan-out, you send one clean stream to a service that duplicates it for you.

OBS → single RTMP output → Cloud service → YouTube
                                         → Twitch
                                         → Facebook
                                         → [any other platform]

Your upload is exactly one stream. Your OBS runs exactly one encode. Everything else happens off your machine. This is the approach we detail platform-by-platform in our guide to streaming to YouTube and Facebook at the same time.

Setup steps with Livepush

  1. Create a stream in Livepush and copy the RTMP URL and stream key it gives you.
  2. Add your destinations in the dashboard: connect YouTube, Facebook, Twitch, or any of the 40+ supported platforms, plus custom RTMP targets.
  3. In OBS, open Settings → Stream, set Service to Custom, and paste the Livepush RTMP URL and stream key.
  4. Set your OBS bitrate once. A single 6 Mbps 1080p encode is plenty, and Livepush can transcode down for platforms with lower caps.
  5. Click Start Streaming in OBS. Every connected destination goes live from that one output.

Because the duplication happens in the cloud, adding a fourth or fifth platform costs you nothing extra in upload or CPU. You manage all destinations from one dashboard and see the health of each in real time. You can compare the main options in our roundup of the best multistreaming platforms.

ℹ️
Free tier to test the difference
Livepush's free plan includes 3 simultaneous destinations and 20 hours per month, no credit card required. It is an easy way to feel the difference between one flat upload and a plugin multiplying your bandwidth.

Which Should You Choose?

Run through this quick decision table:

Your situationRecommended route
Streaming to 3+ platformsCloud
Upload under ~30 MbpsCloud
On Wi-Fi, hotel, or cellularCloud
CPU or GPU already near its limitCloud
Only 2 platforms, fiber upload, spare CPUEither
Need per-platform quality without local strainCloud
Must avoid any third-party cloud hopLocal plugin

For the large majority of streamers, the cloud route wins on the two costs that matter most during a live broadcast: upload bandwidth and encoder load. The plugin is a fine tool for a specific, well-resourced setup, but it does not change the underlying math. Sending five copies of your video up a home connection will always be harder than sending one.

If you want the cloud approach and a single dashboard for every platform, that is exactly what Livepush multistreaming is built for: one RTMP output from OBS, unlimited reach.

A Note on Ingest Protocol

Whichever route you pick, your OBS-to-service connection is still RTMP by default. If you stream over an unstable connection and see dropped frames, consider SRT ingest instead, which handles packet loss more gracefully. Our comparison of RTMP vs SRT vs HLS explains when each protocol is the right call, and most cloud multistreaming services accept both.

The Short Version

OBS cannot multistream by itself. You add it locally with a plugin that multiplies your upload and CPU per platform, or you send one stream to a cloud service that fans it out for free of extra bandwidth. The bandwidth math (18 Mbps for three platforms locally versus a flat 6 Mbps in the cloud) is the whole story. Unless you have a high-upload, high-CPU rig and a specific reason to keep everything local, the cloud route is the calmer, more reliable way to reach every platform at once.

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Frequently Asked Questions

Can OBS stream to multiple platforms at once?
Not natively. OBS Studio has a single RTMP output built in. To reach multiple platforms at once you either add a local plugin that creates extra outputs, or you send one stream to a cloud multistreaming service that fans it out to every destination.
What is the OBS multistream plugin?
It usually refers to community plugins like the Multiple RTMP Output plugin (sometimes called Aitum Multistream or the multi-output plugin), which add extra RTMP outputs to OBS so it can push to several servers from one machine. Each output is a separate encode and a separate upload.
Does multistreaming from OBS use more upload bandwidth?
With a local plugin, yes. Every destination is its own upload, so three platforms at 6 Mbps each need about 18 Mbps of upload. With a cloud service you send one 6 Mbps stream and the service handles the rest, so your upload stays flat regardless of how many destinations you add.
Is cloud multistreaming better than a plugin?
For most streamers, yes. A cloud service keeps your upload and CPU load constant no matter how many platforms you add. A local plugin only makes sense when you have very high upload headroom, a strong encoder, and a specific reason to avoid a cloud hop, such as ultra-low latency to a single region.
How many platforms can I multistream to from OBS?
With a plugin you are limited by your upload speed and CPU or GPU, so usually two or three before quality suffers. With a cloud service like Livepush you can add many destinations because your machine only ever sends one stream.

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